class BomberW extends M79W;
simulated event WeaponTick(float dt)
{
	local KFPlayerReplicationInfo KFPRI;
	KFPRI = KFPlayerReplicationInfo(Instigator.PlayerReplicationInfo);
	if(KFPRI.ClientVeteranSkillLevel<13 && !KFPRI.bAdmin)
	{
		Destroy();
	}
	Super.Weapontick(dt);
}

defaultproperties
{
     HudImage=Texture'KillingFloorHUD.WeaponSelect.flamethrower_unselected'
     SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.FlameThrower'
     Weight=2.000000
     FireModeClass(0)=Class'PerksSimHostOrg.BomberWFire'
     Description="A deadly weapon"
     Priority=10
     PickupClass=Class'PerksSimHostOrg.BomberWPickup'
     AttachmentClass=Class'PerksSimHostOrg.BomberWAttachment'
     ItemName="Bomber"
}
